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Senior Unreal Gameplay Engineer | Multiplayer FPS

Ironbelly Studios

montreal, qc, Canada Full-time July 04, 2026

Found Description

Join the team who's helped build300+ games ranging fromCall of Duty, Halo, PUBG, and Bioshock

You know the difference between client prediction and server reconciliation. You've debugged replication issues at 3 AM. You understand why a 16ms frame budget matters in competitive shooters.

We're Ironbelly Studios - 20+ industry veterans building our next multiplayer FPS in Unreal Engine 5. This is new system architecture from the ground up, not maintenance work.

The Mission

Own the core gameplay architecture for a fully‑funded competitive shooter targeting the hardcore PC FPS community. You'll architect systems handling thousands of concurrent players while maintaining the sub-16ms responsiveness that competitive players demand.

You Will

Architect Multiplayer Systems

  • Design server‑authoritative architecture with client prediction and lag compensation

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