Found Description
Join the team who's helped build300+ games ranging fromCall of Duty, Halo, PUBG, and Bioshock
You know the difference between client prediction and server reconciliation. You've debugged replication issues at 3 AM. You understand why a 16ms frame budget matters in competitive shooters.
We're Ironbelly Studios - 20+ industry veterans building our next multiplayer FPS in Unreal Engine 5. This is new system architecture from the ground up, not maintenance work.
The Mission
Own the core gameplay architecture for a fully‑funded competitive shooter targeting the hardcore PC FPS community. You'll architect systems handling thousands of concurrent players while maintaining the sub-16ms responsiveness that competitive players demand.
You Will
Architect Multiplayer Systems
- Design server‑authoritative architecture with client prediction and lag compensation
Ready to Apply?
Submit your application for Senior Unreal Gameplay Engineer | Multiplayer FPS at Ironbelly Studios
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