Found Description
This is a 6-month temporary full-time opportunity working hybrid in Montreal.
As a 3D Modeler at Motive, you will report to the Lead Environment Artist and collaborate with the Art Director and a multidisciplinary art team to create high-quality, game-ready assets. You will play a key role in shaping immersive environments by delivering architectural elements and props that meet both artistic and technical standards.
Responsibilities:
- You will create high-quality 3D models for architectural elements and props aligned with artistic direction
- You will perform modeling and UV mapping of assets
- You will implement and validate assets in Unreal Engine
- You will optimize assets to meet performance and memory budgets
Qualifications:
- 2-4 years of experience in a similar role
- Solid understanding of the end-to-end game development pipeline
- Proficiency in at least one major 3D DCC...