Found Description
Overview
- Brainstorm, innovate, create, refine, and finalize 3D level layouts
- Greybox layout to determine gameplay spaces, high level pacing, and identify key moments
- Prototype and script gameplay sequences alongside encounters to gain meaningful feedback in early development
- Own the design of the moment-to-moment and overall pacing of multiple levels in collaboration with environment artists and gameplay engineers
- Work closely with the Game Director, Designers, and Artists on the design, layout, and construction of our game levels and environments, as well as scripted level mechanics and events
- Help define and implement unique gameplay mechanics that fit your levels
- Work closely with the Game Director and other Lead Designers to shape and implement compelling level and quest content
Requirements
- 5+ years of design experience
- At least one shipped title as a level designer ...