Found Description
We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces.
What you’ll be doing:
Work on design and implementation of significant parts of the compiler.
Work on performance analysis and design/implementation of new optimizations.
Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
Contribute to open-source projects (LLVM, DXC - HLSL compile...
What you’ll be doing:
Work on design and implementation of significant parts of the compiler.
Work on performance analysis and design/implementation of new optimizations.
Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
Contribute to open-source projects (LLVM, DXC - HLSL compile...
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