Found Description
Responsibilities
- Lead, mentor, and grow a team of level designers
- Drive the creative vision and execution of levels to support gameplay and narrative
- Work closely with environment artists, narrative designers, and systems designers
- Review level layouts, encounter balance, and worldbuilding consistency
- Ensure levels meet performance, quality, and accessibility standards
- Contribute hands‑on to level blockouts, encounter scripting, and gameplay prototyping
- Establish and refine level design workflows and pipelines
- Collaborate with production to scope, schedule, and track deliverables
- Advocate for player experience and engagement
Requirements
- 5+ years of professional level design experience in the game industry
- 2+ years in a lead or senior design role
- Track record of shipping at least one title in a leadership capacity
- Understanding of encounter ...