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About Shockbyte
Have you ever jumped into a Minecraft world, battled in ARK, or built in Rust? Chances are, you've already played on a Shockbyte server. With 60+ games supported and nearly 1 million customers worldwide, we're one of the largest game server hosting companies on the planet.
We're not just building servers - we're building the future of multiplayer. Founded in 2013 and headquartered in Victoria, Australia, Shockbyte powers game servers for players and studios everywhere. We operate globally with entities in Australia, the UK, and the Netherlands, and we run a small-to-medium sized team that's lean, efficient, and trusted to own their work.
Our culture is flat, high-performance, and built on accountability. We minimise hierarchy, keep management layers thin, and trust every person to lead their area. If you want to make a real impact without having to fight through layers of approval, this is the kind of company where that happens naturally.