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3D Artist Generalist - Modelling & Texturing

Delta

cebu city, central visayas, Philippines Full-time June 19, 2026

Found Description

3D Artist Generalist

You will create and iterate on 3D assets for our game projects. Your focus will be on modelling and texturing, with a mix of characters, props, and other production assets depending on project needs.

You will work onsite from our Cebu office and support our Munich team as part of a distributed art setup.

This position is offered on a contractor basis and is planned for an initial project duration of approximately 1–2 years.

Responsibilities

  • Create low-poly 3D assets in Blender: props, environment/architectural pieces, and characters.
  • Work on modelling and texturing tasks from blockout to final implementation-ready assets.
  • Follow existing art direction, style guides, and production requirements.
  • Deliver clean, game-ready assets with proper topology, scale, and readability.
  • Iterate based on feedback from art direction, design, and production.
  • Prepare assets for u...

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